This week we forget the intro, Cypher tells us he is not a Jew while drinking extra ginger ginger beer and we celebrate our anniversary… Well really that’s next week but hey we’ll milk it!

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The Addicted

Episode 52 -Our Anniversary (Sort of)

This week on the show…:

  • Cypher’s looking for some burn
  • Hyp’s still painting
  • And we celebrate our 1 year anniversary
  • Hellos and RL:

    Cypher:

  • Extra ginger ginger beer.
  • Long work week. -Seven days in a row.
  • Lot’s of heat
  • Hypknotoad:

  • Is it really the anniversary?
  • Lots of nice comments about last weeks show.
  • Still painting :/
  • Let’s check out the Corrections / Mailbox.

    Bumper

    Corrections Box / Mailbox:

    Twitter:

    In Game:

    Mail:

    Felix cumpleaños Cypher & Hyp!

    Congratulations on an awesome year of podcasting! My weeks just wouldn’t be the same without your show to keep me entertained while I drive all over the state of California, or while I’m doing the dishes. Speaking of which, I almost had to send you two a bill for the dishes I nearly broke during the Ariel’s Grotto discussion.

    Gold, pure gold.

    I wish I would have been able to come on and sit in with you two while recording episode 52, but my wife and I will be attending a parent-orientation while our daughter attends her first day of kindergarten. Crazy, I know, especially with how early school is starting for her, but her elementary school is on a year-round program: 3 months on, 1 month off.

    Tomorrow should also solve the mystery of whether my second will be a boy or girl, that is if the baby is cooperative. While I would like to have a boy to carry on my name, I am finding myself wanting to have another girl. They have much cuter clothing and I would love to have another “daddy’s girl.”

    Anyhoo, I’ll close out with a brief report on my triumphant return to Azeroth. Instead of picking up on where my main left off, I’ve decided to scratch the itch of leveling two brand new rogues with absolutely no twinkage and blog about it. I’m mad for doing it the hard way, but at least I’ll be a more frequent visitor of Jubjub.

    Congratulations one last time on a damn fine year of podcasting and here’s to many more!

    Nevik

    http://neviksnotebook.com/

    Donations:

    ITunes Reviews:

    Bumper

    Addicted to food: (RIP)

    Our weeks in WoW:

    Cypher:

  • Ran Black Wing Lair
  • Earned the achievement Blackwing Lair for 10 points

    1 Nefarian kills (Blackwing Lair)

  • Did VOA 10
  • Earned the achievement Emalon the Storm Watcher (10 player) for 10 points

    Earned the achievement Archavon the Stone Watcher (10 player) for 10 points

    4 Toravon the Ice Watcher kills (Wintergrasp 10 player).

    3 Koralon the Flame Watcher kills (Wintergrasp 10 player).

    6 Cyanigosa kills (Heroic Violet Hold)

  • Ran Violet Hold with Hyp healing. Wiped because we didn’t kite one of the bosses and had to start over.
  • Earned the achievement Dehydration for 10 points.

    Hypknotoad:

    Frail:

  • Still trying to get her JC and BS up, tis a long process.
  • Guild News:

    Population: 401

    E-Peen:

    News:

    Paranoid:

    Paranoid is recruiting RDPS and heals.

    Rik, the following link is to the forum post I did for Paranoid recruiting:

    http://pantsonhead.guildlaunch.com/forums/viewtopic.php?p=19782042&gid=97551#19782042

    RS Run:

    Had a little trouble clearing the trash bosses.

    Got Hallion down to 31% (I think)

    ICC Run #1:

    FAIL

    ICC Run #2:

    Downed BPC and BQ…

    Guild Event:

    Bumper

    News:

    WoW News:

  • 31 Point talent trees:
  • The goal for Cataclysm remains to remove a lot of the passive or lame talents, but we don’t think that’s possible with the current size of the trees. So to resolve this we’re reducing each tree to 31-point talents.

    As a result, we can keep the unique talents in each tree, particularly those which provide new spells, abilities or mechanics. We’ll still have room for extra flavorful talents and room for player customization, but we can trim a great deal of fat from each tree. The idea isn’t to give players fewer choices, but to make those choices feel more meaningful. Your rotations won’t change and you won’t lose any cool talents. What will change are all of the filler talents you had to pick up to get to the next fun talent, as well as most talents which required 5 of your hard-earned points.

  • The Rise of Specialization
  • In addition, we want to focus the talent trees even more towards your chosen style of gameplay right away. We want that first point you spend in a tree to be very meaningful. If you choose Enhancement, we want you to feel like an Enhancement shaman right away, not thirty talent points later. When talent trees are unlocked at level 10, you will be asked to choose your specialization (e.g. whether you want to be an Arms, Fury, or Protection warrior) before spending that first point. Making this choice comes with certain benefits, including whatever passive bonuses you need to be effective in that role, and a signature ability that used to be buried deeper in the talent trees.

    The active abilities unlocked with the initial talent tree selection are abilities that are core to the role being chosen. Our goal is to choose abilities that let the specializations come into their own much earlier than was possible when a specialization-defining talent had to be buried deep enough that other talent trees couldn’t access them. For example, having Lava Lash and Dual-Wield right away lets an Enhancement shaman feel like an Enhancement shaman. Other examples of abilities players can now get immediately by choosing the related talent specialization at level 10 include Mortal Strike, Bloodthirst, Shield Slam, Mutilate, Shadow Step, Thunderstorm, Earth Shield, Water Elemental, and Penance.

  • Getting Down to the Grit
  • We want to keep overall damage, healing and survivability roughly the same while simply providing a lot of the passive bonuses for free based on your specialization choice.

    While leveling, you will get 1 talent point about every 2 levels (41 points total at level 85). Our goal is to alternate between gaining a new class spell or ability and gaining a talent point with each level. As another significant change, you will not be able to put points into a different talent tree until you have dedicated 31 talent points to your primary specialization. While leveling, this will be possible at 70.

  • A True Mastery
  • The original passive Mastery bonuses players were to receive according to how they spent points in each tree are being replaced with the automatic passive bonuses earned when a tree specialization is chosen. These passives are flat percentages and we no longer intend for them to scale with the number of talent points spent. The third Mastery bonus which was unique to each tree will now encapsulate the Mastery stat, found on high-level items, and Mastery will be a passive skill learned from class trainers around level 75. In most cases the Mastery stats will be the same as the tree-unique bonuses we announced earlier this year. These stats can be improved solely by stacking Mastery Rating found on high-level items.

    Twitter Q&A

    Q: Are there any plans to add Ghostcrawler in-game as a critter or elite crab?

    A. Ghostcrawler would be very emo were he to gaze down from his Throne of Lies and behold the mass crustacean slaughter that would result in having more manifestations of his persona in the game.

    Q: How much of an impact will the new medium glyphs have on the fun factor of choices in the new 31-point talent trees?

    A. We hope it adds a lot. Part of the problem is that if there is, say, a Glyph of Mutilate, you feel like you have to take that as an Assassination rogue over anything else. The Medium glyphs are designed to let you customize your character a little more. They are the glyphs you would take if Mutilate didn’t exist.

    Incidentally, the new tiers are called Prime, Major, and Minor. Majors are the new Mediums. Glyph of Mutilate would be a Prime.

    Q. Will we see these talent changes in Wrath of the Lich King, before the release of Cataclysm, like we did with the last expansion?

    A. Yes.

    Q. With each expansion boss mechanics become more and more complex. Don’t you think that bosses will be overcomplicated soon?

    A. We have a lot of players who have been killing bosses for six years now. We think we need to keep it fresh for them. Having normal vs. Hard modes is our way of making sure the complexity doesn’t make those fights inaccessible for some players.

    Eve :

    Regarding Eve, some alliance war dec’d Pants on Head. I sent an Eve

    mail to everyone, but the bottom line is we should bail on the Corp

    until these pricks piss off.

    http://wiki.eveonline.com/en/wiki/Corporation_wars

    I’ve created the “pantsonhead” chat channel, password “boe”, for us to

    use instead of Corp chat.

    See ya,

    Jason.

  • Almost finished training ‘Learning #5′ which took a week
  • Recruited Bull to help me with an agent 2 mission which resulted in him losing 2 ships :s
  • Listening to some new Eve podcasts Lost in Eve being one.
  • Cy :

  • Working to get through the “Epic” questline I’m on.
  • Had another dissapointing death. Lost my ship. Had to do 7 Jumps to get to a station to buy a new one. But I couldn’t outfit it. Do I really need to fly to 4 or more different stations all over the universe to buy simple equipment? Really frustraiting that I couldn’t complete the Mission because of this.
  • Bumper

    Entertainment:

    Music:

    Movies:

    Cypher:Sparkly Vampires. – don’t bother. I’m trying to block it from my mind.

    Hypknotoad:

    Greenburg:

    A serious Ben Stiller movie!

    TV Shows:

    True Blood:

    Franklin is still torturing Tara… Bill refuses to help her.. she escapes to be recaptured by Coot . Later in the episode Franklin asks her to be his Vampire Bride.

    Franklin gives the King his info on Bill… the geneology of the stackhouses . Bill has never seen it before. King thinks Bill has a bigger end game in mind.

    Bill learns Sookie is in Jackson and breaks out to go see her and warn her to get away, but is followed by the king and coot. Sookie psychic blasts coot and the King loves it.

    Eric arrives at the Kings mansion and confesses the truth about the queen and Bill and asks for help. Later he discovers that the King is the Vampire he has been looking for since his “Birth” for the killing of his family.

    Accide Learns his pack master is affraid of the King and won’t do anything about it.

    Jason tries his hand at police work. Funny office scene. See’s the mysterious girl again and gets her to meet him at Merlots. They get together in the woods.

    Sam is still trying to get his head around whats up with his family.

    Cypher:

    Fringe Ep15 Inner child- a construction crew find a little boy living in the sealed off sewers. May have been there for a long time. Baby Observer?

    Ep 16: Unleashed- Man made Animal gets released from an animal testing facility. Kills lots of people.

    Warehouse 13- Episode guest staring the doctor and Kaylee from Firefly.

    Hypknotoad:

    Burn Notice. Yet another interrogation scene with an art theft side plot.

    Games:

    Cypher:

    Hypknotoad:

    Wrap up.. Thanks for listening.

    The Addicted

    Rick M (cypher_x) on Twitter

    Rik Morris (hypknotoad) on Twitter

    The Addicted Podcast (TheAddictedCast) on Twitter

    Paranoid (PoHParanoid) on Twitter

    PoH Paranoid on YouTube

    mailbox@theaddictedcast.com

    hypknotoad@theaddictedcast.com

    cypher@theaddictedcast.com

    Pants On Head

    Bind on Equip

    Cable Wasteland Podcast

    Ctrl Alt WoW

    Ctrl Alt Trek

    ctrlaltgeekcast

    Ladies of Leet

    the Laid Off Podcast

    Syn’s Family Gamer Podcast

    Outro with contact info etc.

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